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  <title>Cyber-Feed.org (EN) // Sci-Tech Cyber-Aggregator</title>
  <link>https://cyber-feed.org/</link>
  <description>The ultimate cyberpunk aggregator for real-time news in EN</description>
  <language>en</language>
  <lastBuildDate>Wed, 12 Aug 2026 17:34:25 GMT</lastBuildDate>
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  <item>
    <title><![CDATA[NASA Astronaut Mike Fincke Leaves NASA, Career Includes 4 Spaceflights]]></title>
    <link>https://cyber-feed.org/article/84164</link>
    <guid>https://cyber-feed.org/article/84164</guid>
    <pubDate>Wed, 12 Aug 2026 16:03:05 GMT</pubDate>
    <description><![CDATA[NASA astronaut Mike Fincke is departing the agency on Wednesday after 30 years of service. Throughout his career, he flew four missions, spent 549 days in space, and completed nine spacewalks in support of the International Space Station.

“Few people have had the opportunity to shape as many chapters of NASA’s history as Mike Fincke,” said NASA Administrator Jared Isaacman. “Over a remarkable career, Mike served our nation as a pilot, engineer, astronaut, and mentor. From long-duration missions aboard the International Space Station to helping prepare the Artemis generation, his contributions have helped position NASA for what comes next. The success we’re building on today is possible because of people like Mike, who dedicated their careers to moving our space program forward and preparing the next generation to carry the mission even further. I’d like to congratulate Mike on an incredible career and thank him for his decades of service to NASA, our nation, and the countless people who had the opportunity to learn from and fly alongside him.”

He ranks fourth among NASA astronauts in accumulated time in space, and his spacewalks total 48 hours and 37 minutes. Most recently, Fincke piloted NASA’s SpaceX Crew‑11 mission, which launched in August 2025 and returned in January. During the mission, he served as a flight engineer for International Space Station Expedition 73 and commander of Expedition 74.

Fincke joined NASA’s 16th astronaut class in 1996 and first flew to space in 2004 aboard Soyuz TMA‑4 in support of the space station’s Expedition 9. Serving as a science officer and flight engineer, he helped maintain station systems and performed four spacewalks. He returned to space in 2008 on Soyuz TMA‑13 as commander of Expedition 18, preparing the space station for its transition to six‑person crews at the time and completing two more spacewalks.

In 2011, Fincke flew on STS‑134, the final flight of space shuttle Endeavour. As mission specialist and robotic arm operator, he completed three spacewalks and helped deliver and install the Alpha Magnetic Spectrometer.

“Mike’s remarkable career reflects three decades of dedication to NASA’s mission and the advancement of human spaceflight,” said Vanessa Wyche, director of NASA’s Johnson Space Center in Houston. “From his time aboard the International Space Station to his commitment to mentoring the next generation, Mike has made an immense impact across our agency. His legacy of service, mentorship, and dedication to exploration will continue to inspire the generations to come.”

Throughout his career, Fincke bridged spacecraft development, flight testing, and mission operations. Early in the International Space Station Program, he helped test and integrate several of the station’s initial modules before launch. His flight experience spanned multiple generations of human spacecraft, including two missions aboard Soyuz, one aboard the space shuttle, and later piloting the SpaceX Dragon.

Fincke was a foundational contributor to NASA’s Commercial Crew Program. As chief of the Astronaut Office’s Commercial Crew Branch, he worked to ensure astronaut needs, crew safety, and human spaceflight experience informed development of the nation’s next generation of crewed spacecraft. He spent five years supporting Boeing’s Crew Flight Test program training as a crew member and backup pilot, contributing to flight software, systems integration, integrated testing, and spacecraft interfaces.

Fincke also supported station operations from the ground as a crew test support team member in Russia, a capsule communicator, or capcom, and crew procedures team lead. He helped translate complex engineering and operational requirements into clear instructions for crews working in orbit. His continuity across development, integration, mission support, and long‑duration flight gave him an end‑to‑end perspective on space station assembly and operation.

“Mike approached every assignment with experience, hu]]></description>
    <category>Spazio & Scienza</category>
    <source url="https://cyber-feed.org/">NASA Breaking News</source>
  </item>
  <item>
    <title><![CDATA[ Amazon drops Lost Ark and Throne and Liberty ]]></title>
    <link>https://cyber-feed.org/article/84166</link>
    <guid>https://cyber-feed.org/article/84166</guid>
    <pubDate>Wed, 12 Aug 2026 16:01:40 GMT</pubDate>
    <description><![CDATA[Both MMOs will continue to operate, but new publishers are taking over in the West.

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Amazon's big MMO era has taken its last gasp, as the company is ending its publishing deals for both Throne and Liberty and Lost Ark. The games themselves will continue, however: NC will take over Throne and Liberty for Western markets near the end of 2026, while Smilegate will do the same for Lost Ark in early 2027.

Little should change for players as a result of the handoffs, although a small number of details on the Throne and Liberty changeover are still being hammered out and will be announced closer to the actual transition. On the Lost Ark side, some user data will not make the transfer, including in-game mail, friends list memos and group names, guild member nicknames and memos, and chat messages and history.

The games themselves will continue to operate as they always have and will receive regular content updates leading up to the changeover, although Throne and Liberty developer Firespark Games warned that major updates may be held back until the transition is complete.

Swinging the axe on Lost Ark and Throne and Liberty is pretty much the final nail in the coffin containing Amazon's once-lofty gaming ambitions. The company put a pin in its home-grown MMO New World in 2025 as part of a shift away from big-budget gaming (which of course also saw major layoffs), but it continued to serve as publisher of those externally developed MMOs in the West.

Lost Ark fans started to get nervous about that arrangement earlier this year, though, as a new round of layoffs in March impacted Amazon's Lost Ark team. In light of that, this outcome is probably good news.

This is normally where I'd embed the Courtroom Chaos Starring Snoop Dogg trailer to remind everyone what Amazon Games is now focusing its efforts on. But while poking around for more information on these MMO handovers, I came across something new, and possibly worse, and I now inflict it upon you:

2026 games: All the upcoming gamesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.]]></description>
    <category>Gaming</category>
    <source url="https://cyber-feed.org/">PC Gamer</source>
  </item>
  <item>
    <title><![CDATA[How the Pixel 11 Pro Fold compares to the Galaxy Z Fold 8]]></title>
    <link>https://cyber-feed.org/article/84057</link>
    <guid>https://cyber-feed.org/article/84057</guid>
    <pubDate>Wed, 12 Aug 2026 16:00:00 GMT</pubDate>
    <description><![CDATA[Posts from this topic will be added to your daily email digest and your homepage feed.

Posts from this topic will be added to your daily email digest and your homepage feed.

Posts from this topic will be added to your daily email digest and your homepage feed.

HiLight, faster wireless charging, Tensor G6, and new software features make for the biggest gen-over-gen improvements.

HiLight, faster wireless charging, Tensor G6, and new software features make for the biggest gen-over-gen improvements.

Posts from this author will be added to your daily email digest and your homepage feed.

Posts from this author will be added to your daily email digest and your homepage feed.

Google wasn’t first to make a foldable Android phone, but the company’s Pixel Fold series is now an established player with unique traits compared to its competitors. For one, it popularized the passport-style design years ago, being more wide than tall — something that Samsung tried for the first time this year with its Z Fold 8, and that Apple is rumored to do with its foldable iPhone that may or may not arrive in 2026. It also delivered the first IP68-rated foldable in the Pixel 10 Pro Fold, soothing concerns that all foldables are super fragile.

Now that the new Pixel 11 Pro Fold (along with the rest of the Pixel 11 lineup) has been unveiled, we thought it’d be fun to do a comparison of specs between Google’s latest foldable and the last-gen version, along with Samsung’s Galaxy Z Fold 8 and Z Fold 8 Ultra. It’s not often that we get to compare foldables to contemporaries, and hopefully the breakdown helps you figure out which you might want to buy down the line. Here are the HiLights — sorry, had to.

Posts from this author will be added to your daily email digest and your homepage feed.]]></description>
    <category>Mobile & Web</category>
    <source url="https://cyber-feed.org/">The Verge</source>
  </item>
  <item>
    <title><![CDATA[Google Unveils Pixel 11 Lineup]]></title>
    <link>https://cyber-feed.org/article/84130</link>
    <guid>https://cyber-feed.org/article/84130</guid>
    <pubDate>Wed, 12 Aug 2026 16:00:00 GMT</pubDate>
    <description><![CDATA[At its Made by Google 2026 event today, Google unveiled a slew of new devices, headlined by the Pixel 11, Pixel 11 Pro, and Pixel 11 Pro Fold. Here's a breakdown of the company's latest smartphones, provided by TechCrunch:  Pixel 11: The standard Pixel 11 gets a redesigned camera bar that is thinner...]]></description>
    <category>Linux & Open Source</category>
    <source url="https://cyber-feed.org/">Slashdot</source>
  </item>
  <item>
    <title><![CDATA[ Dawn of War 4 has been delayed: 'We saw an opportunity to further enhance Dawn of War 4 and deliver the quality of experience we've always envisioned' ]]></title>
    <link>https://cyber-feed.org/article/84170</link>
    <guid>https://cyber-feed.org/article/84170</guid>
    <pubDate>Wed, 12 Aug 2026 16:00:00 GMT</pubDate>
    <description><![CDATA[When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Bad news: Dawn of War 4 is no longer a mere month away. King Art Games' first take on the RTS series was due on September 17, but it looks like the war needs a bit more time to cook. It's been pushed back until December 3.

If you shell out for the Commander Edition, you'll be able to sneak in a bit earlier, though, with the three-day early access unlock letting you dive in on November 30.

"As we approached the final stages of development, we saw an opportunity to further enhance Dawn of War 4 and deliver the quality of experience we’ve always envisioned," said creative director Jan Theysen. "The additional time will allow us to continue optimising performance, resolving bugs, and applying further polish to ensure players have the best possible experience from day one."

Dawn of War 4's launch will be followed up by free updates with new maps, the return of Crusade mode, more commanders and a mission editor. Two story expansions are also in the works.

There are a lot of big games coming out between now and the end of the year, but this is one of the new releases I'm most excited about. The first two Dawn of War games are among the best RTSs of the 3D era, and King Art's work on Iron Harvest has left me confident that it can rise to the challenge of bringing the series back to its glory days.

Back in 2025, I got to play a skirmish, controlling the Blood Ravens in a big ol' scrap against the orks. And while King Art has made some tweaks to the formula, its closest relative is undeniably the OG Dawn of War. It was an absolute blast—one which ended in an orbital strike that took out the final ork base, while my beefy Dreadnoughts smashed any greenskins trying to escape their grim fate.

I've been craving more time with the game ever since, but I guess I'll need to wait a few months longer.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

2026 games: All the upcoming gamesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together]]></description>
    <category>Gaming</category>
    <source url="https://cyber-feed.org/">PC Gamer</source>
  </item>
  <item>
    <title><![CDATA[Members of Trump's cabinet remained on decoy plane, after president's quiet exit]]></title>
    <link>https://cyber-feed.org/article/84336</link>
    <guid>https://cyber-feed.org/article/84336</guid>
    <pubDate>Wed, 12 Aug 2026 15:57:18 GMT</pubDate>
    <description><![CDATA[Two members of US President Donald Trump's cabinet were on a decoy plane that Trump secretly exited before boarding a different flight in Turkey last month, CBS News reports.

Secretary of State Marco Rubio and Treasury Secretary Scott Bessent remained aboard what was believed to be Air Force One and didn't join a flight that was provided to Trump over security concerns involving Iran.

After Trump entered Air Force One on 8 July with both officials and members of the press, he hid on a catering truck to be clandestinely transported to a military plane.

The label "Air Force One" applies to any plane the president is on, but in this case the original craft kept the call signal, becoming a decoy.

Watch: What is it like to travel on Air Force One with Trump?

According to CBS - the BBC's US partner - Rubio and Bessent remained on board the first aircraft to maintain the line of succession in case something happened to Trump.

In the event that the president dies or is incapacitated, Vice-President JD Vance would take power, followed by the Speaker of the House of Representatives and the President Pro Tempore of the Senate.

The Secretary of State comes next in line, followed by the treasury secretary.

Others who stayed on the initial aircraft designated as Air Force One included White House Deputy Chief of Staff Stephen Miller and Steven Cheung, the White House's communications director.

The second aircraft that flew President Trump out of Ankara also included Pete Hegseth, the defence secretary, according to US media reports.]]></description>
    <category>Mondo</category>
    <source url="https://cyber-feed.org/">BBC World News</source>
  </item>
  <item>
    <title><![CDATA[SpaceXAI releases Grok 4.6, claiming GPT-5.6 Sol and Claude Fable 5-level intelligence]]></title>
    <link>https://cyber-feed.org/article/84132</link>
    <guid>https://cyber-feed.org/article/84132</guid>
    <pubDate>Wed, 12 Aug 2026 15:56:20 GMT</pubDate>
    <description><![CDATA[SpaceXAI seems to be in the process of repairing Grok’s reputation. From the recent Cursor acquisition to yesterday’s Grok Bot agent release, the company is getting more serious about its models. Today’s Grok 4.6 release builds on that effort with what SpaceXAI says is intelligence comparable to OpenAI’s GPT-5.6 Sol and Anthropic’s Claude Fable 5.

According to SpaceXAI’s announcement, Grok 4.6 is designed for long-running agents, coding, knowledge work, and more ambitious visual projects.

The company says it can stay on task across many steps, work through an unfamiliar codebase, and increasingly test its own output before moving forward.

On the Artificial Analysis Intelligence Index, Grok 4.6 scored 61. That matches GPT-5.6 Sol at its maximum reasoning level and trails Fable 5 Max by one point.

SpaceXAI also reports gains over Grok 4.5 across every evaluation listed, including CursorBench, FrontierCode, APEX-Agents, and Terminal-Bench.

SpaceXAI says the improvement comes from a longer supplemental training run, stronger engineering data, and expanded reinforcement learning for coding and knowledge work.

Grok 4.6 is available today through Cursor, Grok Build, the SpaceXAI API, OpenRouter, Vercel, and Cloudflare.

API pricing starts at $2 per million input tokens and $6 per million output tokens. A faster version costs twice as much. Cursor and Grok Build users also receive twice the included Grok 4.6 usage during its first week.

Grok 4.6 is available today in Grok Build, Cursor, Grok Bot, and the API.We’re including 2x usage inside Cursor and Grok Build for the first week.https://t.co/RdvIv98Wef

SpaceXAI acquired Cursor in June, and the two companies followed up this week with Grok Bot for iPhone, Mac, and more.]]></description>
    <category>Mobile & Web</category>
    <source url="https://cyber-feed.org/">9to5Mac</source>
  </item>
  <item>
    <title><![CDATA[Facebook officially rolls out its standalone Creator Studio app with AI tools for creators]]></title>
    <link>https://cyber-feed.org/article/84044</link>
    <guid>https://cyber-feed.org/article/84044</guid>
    <pubDate>Wed, 12 Aug 2026 15:56:13 GMT</pubDate>
    <description><![CDATA[Facebook announced on Wednesday that it’s rolling out a standalone Creator Studio app, an AI-powered app that gives creators personalized tips to grow their audiences and new tools to engage with their communities. The official iOS rollout comes a few weeks after Facebook began testing the app with select creators.

Facebook’s AI creator assistant is built into the new app to provide creators with personalized recommendations based on their content style, performance, audience engagement, and goals.

Creators often have to sift through charts and dashboards to understand their performance, but with the AI assistant, they can get quick answers to questions like “When should I post?” and “What are people saying in my comments?” Creators can also ask follow-up questions.

By giving creators access to the new Creator Studio app, Meta is looking to keep creators active on Facebook as it competes for their attention against rivals like TikTok and YouTube. The company may also be trying to reduce its reliance on third-party tools like ChatGPT when it comes to content ideas and analyzing performance.

The Creator Studio app includes several new features, including an AI-powered comment tool that surfaces the most important comments and drafts replies in the creator’s own tone. Creators can edit and approve the suggested replies before posting them, according to Facebook.

Additionally, when creators open up the app each day, they’ll see a feed of daily priorities, including reviewing their latest post’s performance, tracking progress toward their goals, and flagging comments that need a reply.

Creator Studio is available for all creators on iOS in the United States and Canada.

The new app isn’t Meta’s only recent launch; the company has been on something of a product spree in recent months. The tech giant recently released a standalone app for Facebook Groups called Forum that functions similarly to Reddit, an app called Instants that lets users share disappearing photos with Instagram friends, a vibe-coded gaming app called Pocket, and an AI storytelling app called StoryKit that creates AI-generated children’s stories.]]></description>
    <category>Intelligenza Artificiale</category>
    <source url="https://cyber-feed.org/">TechCrunch</source>
  </item>
  <item>
    <title><![CDATA[ Nvidia doubles RTX PRO 6000 Blackwell's MSRP to a staggering $16,000 — 96GB card started pre-orders below $8,000 last year ]]></title>
    <link>https://cyber-feed.org/article/84071</link>
    <guid>https://cyber-feed.org/article/84071</guid>
    <pubDate>Wed, 12 Aug 2026 15:53:19 GMT</pubDate>
    <description><![CDATA[When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Nvidia has once again silently raised the price of its RTX PRO 6000 Blackwell on its US Marketplace website to $16,000. The card was previously listed for $13,250, which itself was a price hike earlier this year since it actually launched at $8,565. Workstation GPUs of this caliber don't really have an MSRP since no one's buying them at retail, but we saw pre-orders for this GPU as low as $7,673 back in March 2025.

That's when the card was first announced, and it went on sale a month later, in April 2025, where initial listings had it up for $8,435 for bulk orders and $8,565 for single-unit purchases. This means the June 2026 change from $8,435 to $13,250 was already a 57% price increase, and now, from $13,250 to $16,000, we're seeing a roughly 20% hike. In total, from March 2025 to August 2026, the RTX Pro 6000 became almost 90% more expensive.

If you count the pre-order prices that were momentarily below $8,000 — we're seeing this card sell for more than twice what it debuted at. Keep in mind that we're talking about the boxed Workstation Edition, which is basically like the Founder's Edition for these professional cards, because otherwise it's also available in a 300W Max-Q variant with a blower-style cooler, and a server edition with passive cooling for rack mounts.

These price hikes were not officially confirmed by Nvidia at any point during 2025 and 2026. With the ongoing component crisis continuing to worsen memory prices, these changes are not a surprise, especially when you consider the RTX Pro 6000 Blackwell has 96GB of GDDR7 VRAM.

Still, a nearly $7,500 increase from March 2025 listings to now is a sizeable jump. For what it's worth, we found the same SKU listed on Newegg for $13,998, so $2,000 less than Nvidia's official store and basically the same price as before. Perhaps this listing will rise to $16,000 the moment current inventory runs out, and prices always vary between retailers. Case in point, B&H has the RTX Pro 6000 Blackwell up for $15,499 right now.

Follow Tom's Hardware on Google News, or add us as a preferred source, to get our latest news, analysis, & reviews in your feeds.

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Hassam Nasir is a die-hard hardware enthusiast with years of experience as a tech editor and writer, focusing on detailed CPU comparisons and general hardware news. When he’s not working, you’ll find him bending tubes for his ever-evolving custom water-loop gaming rig or benchmarking the latest CPUs and GPUs just for fun.]]></description>
    <category>Hardware & Gadget</category>
    <source url="https://cyber-feed.org/">Tom's Hardware US</source>
  </item>
  <item>
    <title><![CDATA[Guitar company D’Addario admits that AI music was used in a promotional video]]></title>
    <link>https://cyber-feed.org/article/84059</link>
    <guid>https://cyber-feed.org/article/84059</guid>
    <pubDate>Wed, 12 Aug 2026 15:52:07 GMT</pubDate>
    <description><![CDATA[Posts from this topic will be added to your daily email digest and your homepage feed.

Posts from this topic will be added to your daily email digest and your homepage feed.

Posts from this topic will be added to your daily email digest and your homepage feed.

After initially denying it, the company now admits that its string demo video was made with Suno.

After initially denying it, the company now admits that its string demo video was made with Suno.

Posts from this author will be added to your daily email digest and your homepage feed.

Posts from this author will be added to your daily email digest and your homepage feed.

After weeks of controversy and speculation, music company D’Addario has admitted that AI, specifically Suno, was used as part of a recent promotional video. For nearly two weeks, the company has denied the allegations, even as evidence piled up against it. It offered various explanations, from low-quality exports, to combinations of plugins like Autotune introducing digital noise, and the use of AI-assisted mastering tools from LANDR and Logic. But now the company has edited its original Instagram post denying the use of generative AI to say it was wrong.

In a lengthy update to its post from July 29th (embedded at the bottom), it said:

We got this wrong. We’ve completed a full review and confirmed that Suno Studio was used to regenerate the original track. We shared inaccurate information, and we’re truly sorry … We do not support AI-generated music, and our process will reflect that going forward. We’ll require our employees and creative partners to disclose any use of generative AI, and we’ll more closely review everything we put into the world.]]></description>
    <category>Intelligenza Artificiale</category>
    <source url="https://cyber-feed.org/">The Verge</source>
  </item>
  <item>
    <title><![CDATA[Eurovision Song Contest changes rules for countries at war]]></title>
    <link>https://cyber-feed.org/article/84353</link>
    <guid>https://cyber-feed.org/article/84353</guid>
    <pubDate>Wed, 12 Aug 2026 15:49:37 GMT</pubDate>
    <description><![CDATA[Bulgarian singer Dara won this year's Eurovision Song Contest in Vienna

Organisers of the Eurovision Song Contest have updated their rules to state that if a country involved in an armed conflict wins the competition, it will be ineligible to host it the following year.

The amendment was approved by the contest's governing body, following feedback from participating broadcasters after Eurovision 2026 in Vienna.

It states that winning countries will also be disqualified from hosting if a "sensitive geopolitical situation" affects the "security, safety or stability of their state or immediate region".

The update will be interpreted as a reaction to Israel's continued presence at the contest, amid criticism of its military actions in Gaza and the Middle East.

Last November, following a failed attempt to have Israel suspended, five broadcasters announced they were boycotting the competition - including Eurovision powerhouses Spain and Ireland.

Despite the protests, Israel's Noam Bettan ultimately took second place with his song Michelle.

It marked the second year in a row that Israel had taken the runners-up position - and some participating broadcasters have privately expressed safety concerns over the contest being staged in Jerusalem or Tel Aviv, should the country win in the future.

Although Israel will undoubtedly be seen as the target of the rule change, it will also affect Ukraine, which has been engaged in a protracted war since it was invaded by Russia in 2022.

Ukrainian group Kalush Orchestra went on to win Eurovision that, in a symbolic show of public support.]]></description>
    <category>Moda & Società</category>
    <source url="https://cyber-feed.org/">BBC Entertainment & Arts</source>
  </item>
  <item>
    <title><![CDATA[Ghost Of Yotei Expansion Coming This Fall, Will Add New Story Missions And Roguelike Mode]]></title>
    <link>https://cyber-feed.org/article/84167</link>
    <guid>https://cyber-feed.org/article/84167</guid>
    <pubDate>Wed, 12 Aug 2026 15:49:09 GMT</pubDate>
    <description><![CDATA[PS5-exclusive open-world samurai simulator Ghost of Yōtei is getting an expansion that will add a new location and survival mode to the game. On top of that, a free update will also arrive, adding some requested quality-of-life improvements and a new screensaver mode.

On August 12, PlayStation and Sucker Punch announced Ghost of Yōtei: Echoes of Sekigahara, a new paid expansion that will be released on October 1. The expansion will cost players who already own the game $15. There will also be a new $70 version of the game available to purchase, Ghost of Yōtei: Complete Edition. This will contain the original game, all deluxe edition content, and the upcoming expansion.

According to Sucker Punch, Echoes of Sekigahara is a new narrative adventure split between the past and the present of the main game’s timeline. Players will play as Atsu during the present and explore a new “unseen valley” where a deadly gang of warriors known as the Vipers is hiding out. Meanwhile, during flashbacks, players will experience Atsu’s time during the Battle of Sekigahara and witness a “key moment in her life before she returned home for her quest for vengeance.” Sucker Punch promises new weapons, armor, cosmetic options, and more in this expansion.

Also included in Echoes of Sekigahara is a new single-player combat survival mode, which Sucker Punch calls its “spin on a roguelike.” In this mode, players will accept bounties to start new runs and take down enemies to earn perks and unlock new playable characters. The studio says it will have more to share about the expansion’s content in the near future.

Sucker Punch confirmed that all owners of Ghost of Yōtei, even those who don’t buy the expansion, will get a free update on October 1 that will add a new “Beauty of Yōtei” mode that turns the game into a “screensaver-like” experience that you can put on your TV in the background. Players can also expect new quality-of-life features, including what sounds like a transmog option for armor sets. This is cool and all, but I’m sad to see the game’s wonderful online mode isn’t getting some big expansion as part of this October update. Dang.

“Thank you again to everyone for an amazing year since Ghost of Yōtei launched,” said Sucker Punch.  “We’ll have more to share about Most Wanted and Echoes of Sekigahara as we get closer to launch on October 1, so be sure to follow our social media channels and keep an eye out!”

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CEO Strauss Zelnick thinks Take-Two will still produce some physical games 'now and then'

You might want to avoid playing Black Ops 2 on PS5 and PS4

Dying Light 2 and A Big Walk can let you walk around outdoors without having to deal with the miserable summer heatwave]]></description>
    <category>Gaming</category>
    <source url="https://cyber-feed.org/">Kotaku</source>
  </item>
  <item>
    <title><![CDATA[ AI data center developers begin suing local jurisdictions behind bans and moratoriums — claims range from officials exceeding authority to violations of due process and equal protection laws ]]></title>
    <link>https://cyber-feed.org/article/84074</link>
    <guid>https://cyber-feed.org/article/84074</guid>
    <pubDate>Wed, 12 Aug 2026 15:46:55 GMT</pubDate>
    <description><![CDATA[Developers are pushing back against residents and local governments.

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A few AI data center developers have started suing local governments after the latter either denied their application or passed laws that banned or put a moratorium on such developments. According to Bloomberg Law, some of the lawsuits alleged that officials exceeded their authority in banning data centers, while others say that their right to due process and equal protection has been violated by these moratoriums.

“If people just start to say ‘no, we’re never approving data centers anymore,’ especially in locations where they are needed and available, that’s going to be a problem,” John Crossley of K&L Gates LLP told the outlet. One example of this lawsuit is in Hill County, Texas, which was the first county in the Lone Star State to pass a one-year data center ban. The developer sued the local government, alleging that it did not have the authority to pass a ban. This resulted in the rescinding of the law a week after the case was filed, after which the case was dismissed. Texas Gov. Greg Abbott recently passed a moratorium on data center approvals, but it’s unclear if this project is affected or if other affected developers will sue the state government.

We see another case like this where a cryptocurrency mining operation sued Hawkins, Tennessee for banning data centers. It said that its right to due process and equal protection is being violated by the move, even as the county said that developments like this “sap valuable natural resources while spewing both environmental and noise pollution.” Hawkins County lawyers wrote, “In short, data centers take a lot more than they give in a place like Hawkins County.”

While many AI data center developers argue that they bring in significant benefits to the communities they enter, like tax revenue, construction jobs, and more, it’s widely reported that these projects have placed an unnecessary burden on the residents who live nearby. While Virginia has now required data centers to pay for all dedicated upstream electrical infrastructure that they need, it has only arrived after electricity prices in the PJM Interconnection region already have risen precipitously by as much as 76%.

Multiple Meta data centers have also caused water issues in various regions — from low pressure and muddied water supply to contaminating a city’s water system. Elon Musk’s Colossus data centers are also facing allegations of air pollution, although it has since promised to remove its 69 unpermitted power generators after an on-site 1.2GW power plant has replaced them. One data center in Michigan is also facing a lawsuit for emitting a loud, distressing noise 24/7, with residents saying that “It sounds like someone set up a vacuum, like in your living room.

Even an Amazon data center, which finally received its approval after years of processing and has begun construction recently, is in the middle of a controversy as residents alleged that they only knew about the project after the workers started pouring in the site. One Pennsylvania town offered a solution that protected both its people while allowing a data center project to proceed — it gave 43 specific demands that covered everything from noise, light, and air pollution concerns to water and power use, land use, taxes, and even the decommissioning of the data center. Unfortunately, the developer called these demands “too difficult,” which the council slammed as “approval by tantrum.”

These aren’t isolated reports and have been happening all over the country. This is probably the reason why even the Trump Administration, which has an aggressive AI policy, has made AI hyperscalers, state governors, utility providers, and data center operators agree to the “ratepayer protection pledge” and promise that they will “pay their own way” when it comes to their required infrastruct]]></description>
    <category>Hardware & Gadget</category>
    <source url="https://cyber-feed.org/">Tom's Hardware US</source>
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  <item>
    <title><![CDATA[Where to pre-order Pixel 11 series: $350 gift cards, $1,000 trade-in, more]]></title>
    <link>https://cyber-feed.org/article/84131</link>
    <guid>https://cyber-feed.org/article/84131</guid>
    <pubDate>Wed, 12 Aug 2026 15:46:32 GMT</pubDate>
    <description><![CDATA[Google just launched the Pixel 11 series with a few shiny new features – literally. All four Pixel 11 devices are available for pre-order, during which some of the best deals come out.

Google’s Pixel 11 series comes in the same arrangement as last year’s release lineup. The Pixel 11 is the base model, with a similarly sized upgraded version in the Pixel 11 Pro. The Pixel 11 Pro XL is the largest option in a slab phone with Pro-level specs. The Pixel 11 Pro Fold acts as the outlier as an option for those who want a little more screen real estate on Google’s hardware.

Pre-orders start today, and the options available are surprisingly reasonable. Even though the Pixel 11 Pro XL and Pixel 11 Pro Fold have jumped in price, Google and other stores are offering boosted trade-ins for users willing to part with an old phone.

Even without a trade-in, some of these deals are hard to pass up.

Google sets the tone for some of the other popular retailers that have the Pixel 11 available for pre-order. That tone is rather upbeat, as Google’s trade-in offers are surprisingly good this year. For instance, you can trade your Pixel 10 Pro for the new Pixel 11 Pro, and expect to get at least $500 back. It doesn’t exactly cover the cost of your device, but it puts a pretty big dent in the cost.

On top of trade-ins, Google lists an instant $100 off the Pixel 11 and up to $350 off the Pixel 11 Pro Fold. You have the option of choosing an instant credit or bundling the phone with the Pixel Watch 5, which offers discounts according to the device. The Pixel 11 can be combined with the new watch for $130 off, or $250 off with the Pixel 11 Pro or Pro XL. If you get the Pixel 11 Pro Fold, the Pixel Watch 5 is free.

Trade estimates from Best Buy seem to be on par with Google, but cross-shopping between the two might be a good play, considering each device might be a little different from site to site. It looks like trading a Pixel 10 Pro nets you a $600 refund on the Pixel 11 or Pixel 11 Pro. That’s slightly higher than Google’s estimate. The website currently notes there’s a $700 limit on trade-ins for the Pixel 11 and a $1,000 limit for other models.

As for deals without complication, Best Buy makes a good case.

The Pixel 11 comes with a $100 gift card, while the Pixel 11 Pro and Pro XL include a $200 credit for use at the store’s physical and online sites. The Pixel 11 Pro Fold comes with a $350 credit.

It doesn’t look like there are any bundle deals to add the Pixel Watch 5 to your cart.]]></description>
    <category>Mobile & Web</category>
    <source url="https://cyber-feed.org/">9to5Google</source>
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    <title><![CDATA[How a $250 million acquisition collapsed into allegations of fraud and forged signatures]]></title>
    <link>https://cyber-feed.org/article/84046</link>
    <guid>https://cyber-feed.org/article/84046</guid>
    <pubDate>Wed, 12 Aug 2026 15:44:56 GMT</pubDate>
    <description><![CDATA[When VideoVerse announced its acquisition in September 2025, it felt like a victory for startups across India. VideoVerse was a simple clipping service, but after years of startup incubators and pitching clients, the company had pulled off a $250 million exit.

The acquirer was Minute Media, an international sports publisher split between New York and Tel Aviv, with plans to scale VideoVerse’s clipping software beyond its Indian niche and into the lucrative world of international sports.

Less than a year after the announcement, the deal has unraveled.

Investors are still waiting for their share of the $250 million windfall, and founder Vinayak Shrivastav is now at the center of multiple legal cases. Even the acquirer, Minute Media, seems to be backing away. In May, the company said it was terminating its contract with VideoVerse, underscoring that the two had continued operating as separate legal entities even after the acquisition closed.

Reached by TechCrunch, a Minute Media representative said that “after, among other things, significant discrepancies were discovered in VideoVerse’s representations, Minute Media decided to terminate its engagement with the company.”

If the allegations are true, this was more than just a deal that fell through. Across multiple legal filings, creditors and investors paint a picture of a serially untruthful CEO, who used the guise of a successful business to accumulate cash-generating debts and side deals until the pretense became untenable. The result is an alarming reminder of the limits of due diligence and how much the business of startups still relies on trust.

The sheer volume of legal cases shows that trust is now in short supply. Bluestone Capital, which backed VideoVerse in its 2023 round, is now suing the company for fraud, alleging that the startup violated its investment terms and refused to pay out proceeds from the acquisition. In a separate suit, a creditor is seeking to recover $64 million from a loan that Shrivastav took out shortly after the acquisition closed.

The same complaint alleges that Shrivastav committed fraud during the acquisition itself, claiming he “used fraudulent merger documents that did not reflect the business terms on which Mr. Shrivastav and Minute Media had agreed to induce Clippings’ shareholders to approve the merger.”

Even VideoVerse executives have begun lobbing accusations. The company’s COO alleges in a separate case that Shrivastav forged his signature on loan and share-repurchase agreements, extracting tens of millions of dollars from the company, in the wake of the Minute Media deal.

While not a household name, VideoVerse became a key player in the billion-dollar clipping industry, providing automated tools for editing long-form broadcasts into the shorter clips that travel well on social platforms.]]></description>
    <category>Mondo</category>
    <source url="https://cyber-feed.org/">TechCrunch</source>
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  <item>
    <title><![CDATA[ CoreWeave proves Nvidia's aging AI GPUs from 2020 can generate profit nine years after deployment, signs A100 contracts into 2029 — power constraints and legacy infrastructure keep old GPUs profitable ]]></title>
    <link>https://cyber-feed.org/article/84077</link>
    <guid>https://cyber-feed.org/article/84077</guid>
    <pubDate>Wed, 12 Aug 2026 15:41:47 GMT</pubDate>
    <description><![CDATA[When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

CoreWeave signed a contract for Nvidia A100 GPUs that runs into 2029, nine years after the Ampere-based SKU debuted, CEO Mike Intrator disclosed on the company's second-quarter earnings call on Monday. The company reported $2.58 billion in quarterly revenue, up 112% year over year, and a $104 billion revenue backlog that excludes more than $25 billion in new commitments booked since July. In remarks made during the earnings call, Intrator said, “pricing for prior generation SKUs is at or above where it was years ago.”

Michael Burry accused hyperscalers in November of understating depreciation by $176 billion between 2026 and 2028 by stretching GPU useful-life assumptions to five or six years against a chip cadence that now delivers a new Nvidia architecture roughly every year. Concerns that accelerating GPU obsolescence could unravel AI financing predate his estimate, and an unnamed Google architect put datacenter GPU service life at one to three years back in 2024.

Intrator told CNBC at the time that a batch of H100s coming off an expired contract was immediately rebooked at 95% of the original price, and Nvidia CFO Colette Kress countered Burry directly, saying A100s sold six years ago still run at full utilization. The 2029 deal stretches that record further, putting contracted revenue on 2020 silicon beyond even the six-year depreciation schedules defended by hyperscalers.

An air-cooled Nvidia DGX A100 system draws 6.5kW at maximum load and fits comfortably in legacy data center halls designed for roughly 20kW per rack. Nvidia's current GB200 and GB300 NVL72 racks draw 120kW to 140kW and require direct-to-chip liquid cooling, roughly six times what those older facilities can feed and cool. Blackwell therefore can't move into the halls where Ampere is currently deployed without a rebuild of power delivery and cooling infrastructure.

That mismatch is helping to keep A100 fleets in service regardless of how gracefully or not silicon itself ages. The energized, air-cooled capacity holding them has no higher-value use, and renting nine-year-old GPUs is a better alternative to leaving it in the dark.

CoreWeave's contracted power grew to 3.7 GW in Q2 and stood at 4.2 GW as of Monday, against just 1.5 GW online, so customer commitments already cover nearly triple the capacity the company can deliver. CFO Nitin Agrawal added on the call that capacity coming up for renewal represents a very limited share of CoreWeave's fleet, with older-generation ASPs at or above levels from a year ago.

Follow Tom's Hardware on Google News, or add us as a preferred source, to get our latest news, analysis, & reviews in your feeds.

Get Tom's Hardware's best news and in-depth reviews, straight to your inbox.

Luke James is a freelance writer and journalist.  Although his background is in legal, he has a personal interest in all things tech, especially hardware and microelectronics, and anything regulatory.]]></description>
    <category>Hardware & Gadget</category>
    <source url="https://cyber-feed.org/">Tom's Hardware US</source>
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  <item>
    <title><![CDATA[Pursuing a Dream of Working for NASA]]></title>
    <link>https://cyber-feed.org/article/84168</link>
    <guid>https://cyber-feed.org/article/84168</guid>
    <pubDate>Wed, 12 Aug 2026 15:38:51 GMT</pubDate>
    <description><![CDATA[As a young girl raised in Worcester, Massachusetts, Lindsey Waitt dreamed of working for NASA. Her dream is now a reality as she embarks on her role as a NASA test project engineer with the Artemis launch team – an integral part of the agency’s missions that will enable humans to return to the surface of the Moon after launching from NASA’s Kennedy Space Center in Florida.

When she was in middle school in the late 1990’s, Waitt recalls meeting NASA Space Shuttle astronauts Michael Lopez-Alegria and Albert Sacco, Jr., a former professor at the college, during a visit to Worcester Polytechnic Institute (WPI) in Worcester, Massachusetts. She was inspired while listening to them recount their spaceflight experiences including an experiment on conducting research for growing cells on the Moon. She even posed for a picture and got their autographs. Little did young Waitt know, these would not be the only astronauts she would meet.

Her passion for learning about all things space and engineering led Waitt back to WPI where she studied engineering, absorbing different disciplines. She received her Bachelor of Science degree in Mechanical Engineering with a concentration in aerospace engineering and she left the school fueled by her passion to be a part of America’s space agency.

After graduation, she worked as a systems engineer on radar flight test missions for a defense contractor, and while excelling in her role, she realized it wasn’t the aerospace engineering field that she desired.

“It was an exciting program, and it was meaningful to be a part of a project focused on protecting the country from enemy attacks. But it wasn’t space,” Waitt said.

As the wife of a now retired sergeant first class officer in the United States Army, Waitt and her family traveled around the world during her husband’s enlistment, and she continued to follow NASA missions from around the globe. While Waitt was dedicated to raising her three young boys, she simultaneously pursued her master’s degree in Space Operations from the University of Colorado in Colorado Springs. Twelve years later, she made the courageous decision to fully return to her first career passion – working for NASA – despite nay-sayers suggesting too much time had passed for her to return to the industry.

Waitt vividly remembers watching NASA astronauts Doug Hurley and Bob Behnken soar skyward during NASA’s first commercial crew mission to the International Space Station in 2020. Watching alongside her family, she even set up a rocket-shaped tent, and she and her children pretended to blast off from their yard as they cheered excitedly as the astronauts lifted off from what would be her future place of work.

After moving to Florida in 2022 to work at a small satellite company in Cape Canaveral, as a systems engineer and program manager, she continued to search for opportunities to work for the agency. Waitt vividly remembers watching Artemis I with her family. They had just moved to the Sunshine State, and she woke up in the early hours of the morning to watch the historic launch, having no idea she would be working on the next Artemis mission – the first time NASA sent humans around the Moon in over 50 years!

In 2024, Waitt began her career at Kennedy working for a contractor as a test project engineer during the Artemis II launch. As “problem-solvers,” test project engineers are the main hub of experts for technical tests and launch activities and they work to coordinate resolutions across the different subsystems that may arise during the dynamic operations associated with a rocket launch. Leading up to the Artemis II launch in April, Waitt quickly became certified to sit on the launch console during the dynamic pre and post-launch operations for the massive SLS (Space Launch System) rocket and Orion spacecraft and she eagerly watched from outside Kennedy’s Launch Control Center as the four crew members lifted off the launch pad towards the Moon.

When NASA announced its inso]]></description>
    <category>Spazio & Scienza</category>
    <source url="https://cyber-feed.org/">NASA Breaking News</source>
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  <item>
    <title><![CDATA[Hackers are hunting for your private photos, FBI warns: 6 ways to avoid a sextortion nightmare]]></title>
    <link>https://cyber-feed.org/article/84072</link>
    <guid>https://cyber-feed.org/article/84072</guid>
    <pubDate>Wed, 12 Aug 2026 15:37:36 GMT</pubDate>
    <description><![CDATA[Follow ZDNET: Add us as a preferred source on Google.

Storing sexually explicit photos of yourself on social media or personal accounts is never a great idea. That's especially true now as the FBI is warning about hackers stealing and selling such images.

In an advisory published on Monday, the FBI said that sexual exploitation hackers are targeting both adults and minors by illegally hacking into their social media and personal accounts to grab explicit images. From there, the attackers sell the images on the dark web, often accompanied by personal details such as the victim's name, date of birth, email address, and phone number.

Also: Why managers are ransomware's top targets now - and 6 ways to stay safe

Once the personal images and details are up for grabs on the dark web, a criminal can exploit them to run sexual extortion (aka, sextortion) schemes in which they blackmail the targeted person. That re-victimizes the victim, causing them further pain and grief.

Hackers typically use various social engineering and cyber intrusion methods to gain access to the social media and personal accounts of their targets. In its advisory, the FBI highlighted three different tactics.

Also: Your ChatGPT account just got more secure, but you have to opt in - here's how

To avoid becoming a victim of these schemes, the FBI offers the following tips:]]></description>
    <category>Moda & Società</category>
    <source url="https://cyber-feed.org/">ZDNET</source>
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    <title><![CDATA[Grok 4.6]]></title>
    <link>https://cyber-feed.org/article/84078</link>
    <guid>https://cyber-feed.org/article/84078</guid>
    <pubDate>Wed, 12 Aug 2026 15:32:50 GMT</pubDate>
    <description><![CDATA[Comments]]></description>
    <category>Cybersecurity</category>
    <source url="https://cyber-feed.org/">Hacker News</source>
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  <item>
    <title><![CDATA[Deals: M5 Pro MacBook Pro up to $540 off, M5 MacBook Air from $1,099, Apple Watch Ultra 3, MagSafe chargers, more]]></title>
    <link>https://cyber-feed.org/article/84134</link>
    <guid>https://cyber-feed.org/article/84134</guid>
    <pubDate>Wed, 12 Aug 2026 15:30:56 GMT</pubDate>
    <description><![CDATA[Amazon is still offering one of the best prices ever on AirPods Pro 3 down at nearly 25% off the list price, and likely not for much longer. But today’s 9to5Toys Lunch Break is headlined by some big-time offers on the official Apple refurb store with some M5 Pro MacBook Pro at between $450 and $540 under the new list prices. Those offers also join this 24GB M5 MacBook Air at $150 off via Amazon and some official refurb units as low as $1,099. We also have Apple Watch Ultra 3 Ocean Band configs at nearly $100 off via Amazon as well as Anker’s white model 25W 3-in-1 Foldable MagSafe Charger now back at the Amazon all-time low (nearly 35% off) and the ongoing 2026 Best Buy Back to School sale loaded with thousands of price drops on a giant list of product categories. Details await below.

Not only are the latest AirPods Max 2 still at $100 off in all five colors, but Amazon is somehow still offering a rock solid 24% off the latest AirPods Pro 3. After offering them down at $200 for Black Friday in July, Amazon actually dropped the price even lower and this deal is still live as of the time of writing.

Amazon is offering Apple’s AirPods Pro 3 down at $189.99 shipped right now.

Regularly $249, this is just south of 25% off the list price and one of the best deals we have tracked to date.

After just about every other retailer raised the price back up closer to MSRP earlier this week, we assumed Amazon was likely to follow suit and, if history is any indication, it still is. It is really only a matter of time before your window to land a fresh set, or finally upgrade, closes at the notable discount price, so it might be worth considering before it jumps back up.

Needless to say for anyone who follows Apple’s yearly release schedule, the new AirPods are expected to land in roughly one month’s time. And while they are, presumably, not directly affected by the global memory and storage shortage right now, rumor has it Apple could be adding some kind of camera tech to the experience and that sounds like we could be in for a price increase.

Apple has raised the price on existing SKUs already and this move might very well make its way to the next-gen September launch. We are very much hoping this is not the case for AirPods, but it’s hard to say at this point. The AirPods Pro 3 will, nonetheless, remain one of the world’s best in-ear listening experiences well into next year anyway though, and the price is particularly compelling right now even with the new models potentially on the horizon.

The official Apple refurb store is delivering some notable price hike relief with current-generation MacBook models starting as low as $599 right now, and we just highlighted a series of notable offers on the M5 MacBook Air lineup. However, we also wanted to take a look at some M5 Pro MacBook Pro offers you can land at between $450 and $540 under the new list prices.

Here are a few of the highlight M5 Pro configurations we are tracking with notably lower prices than you’ll find at retail in brand new condition right now:

That 16-inch model at $2,549 is now $450 under the new retail price in brand new condition and is currently starting at $2,760 over on Amazon where it has yet to sell for any less since the price increase took hold.]]></description>
    <category>Mobile & Web</category>
    <source url="https://cyber-feed.org/">9to5Mac</source>
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